People love free steam games, no doubt. But what many people hate is downloading so many parts and trying to install them on their own. This is why we are the only site that pre-installs every game for you. We have many categories like shooters, action, racing, simulators and even VR games! We strive to satisfy our users and ask for nothing in return. We revolutionized the downloading scene and will continue being your #1 site for free games.
Command & Conquer (previously known as Command & Conquer: Generals 2) is a cancelled real-time strategy video game in the Command & Conquer series. It was being developed by the now-closed video game studio Victory Games for Microsoft Windows. The game was set to use the Frostbite 3 engine and would have introduced downloadable content to the series. It was supposed to be the first game in the series to be developed by Victory Games, making them the series' third developer after Westwood Studios and EA Los Angeles. Command & Conquer would have been available exclusively on Electronic Arts' Origin distribution service.
The game was originally announced as Command & Conquer: Generals 2, a direct sequel to 2003's Command & Conquer: Generals. It was then re-purposed in August 2012 as what would have been the first in a series of free-to-play games set in the Command & Conquer universe. The skirmish multiplayer platform was slated for release for free around Christmas 2013, with 'pay per play' campaign missions releasing by Q1 2014. On October 29, 2013, EA ceased development of Command & Conquer and shut down Victory Games, citing negative feedback over the economy-based experience as a reason. Shortly after the cancellation announcement, an unidentified Victory Games staff member posted on the official forums, in the area reserved for players with access to the alpha builds, and stated that the reason for the game's cancellation was "corporate shenanigans" and not negative reception. The staff member also claimed that the official cancellation announcement was pre-written by higher-level staff at Electronic Arts.
Previously, Command & Conquer 4: Tiberian Twilight drastically changed the original game's formula in certain areas, such as the removal of base building and the addition of population caps (changes which were poorly received). Command & Conquer (2013) would have returned to its original roots. Along with classic staples such as base building and resource collection, there would have been the usual amounts of orchestrating and commanding large armies. The game would have also introduced oil and natural gas (or coal) as primary resources, as well as "base proxy" tactic in which one faction must have "captured" a resource stash before letting its harvesters in.
The game would have featured three unique factions: European Union (EU), Global Liberation Army (GLA) and Asia-Pacific Alliance (APA). A downloadable campaign was planned to be released for each of them, excluding the tutorial, which would have been free. In mid-2013 the website has also revealed information about the likely return of "hero units" from the first Generals game, including Jarmen Kell and Black Lotus.
In August 2012, Generals 2 was repurposed to a free-to-play game known as simply Command & Conquer. The content which has been built for Generals 2 was to be delivered into the new C&C game.
Following the negative reaction from series fans that Command & Conquer would not have a single-player campaign, EA President Frank Gibeau said that a single-player storyline would still be a possibility: "The beauty of free-to-play is that we can adjust and adapt to what we're hearing as opposed to, 'I'm sorry, it's two months from ship and it is what it is'. It's a very different model because you don't have to build as much. You build in response to your audience". It was later revealed that the game would have a single-player campaign.
From then on, news of the upcoming game was relatively quiet. In mid-December 2012, Victory Games hosted a C&C Community Summit where select members were invited and given the chance to play the game and share feedback with the developers. It was later on that Victory Games announced the third faction as the Asian-Pacific Alliance. In May EA released a development video diary stating the developers' intention to constantly improve on the final product based on the players' feedback. At E3 2013, EA released a new trailer of the game as well as the beta going live in the summer. On August 5, a second development video diary was released showing the design process of modifying the GLA Bomb Truck unit from Command & Conquer: Generals into the GLA Nuke Truck. Victory Games also released wallpapers of the generals of each faction, starting with the APA generals and later the EU and GLA within a few days of each other.
There's already one free-to-play Command and Conquer game - Tiberium Alliances. This isn't that. At Gamescom, EA announced that Command & Conquer: Generals 2 has been "transformed" to become a part of a series of free, online Command & Conquer games that will revisit the Tiberium and Red Alert universes. Generals 2 will be the first in the line and is due next year, but closed beta sign-up begins today if you want a chance to see it early. At the moment, that address isn't working, but it's the right one. There's a new Generals 2 trailer too, which you'll find below.
"We are thrilled about this opportunity to transform Command & Conquer into a premier online experience. For nearly two decades, this franchise has existed as something you buy; now we are creating a destination where our fans will be able to access the entire Command & Conquer universe, starting with Generals and continuing with Red Alert, Tiberium and beyond. With Frostbite 2, we are able to keep an emphasis on the AAA quality our consumers expect while staying true to the RTS gameplay they know and love - all available online for free."
In a single-player mode, players can tackle one of three campaigns, each dedicated to a faction and consisting of seven missions. While a training mission is provided to allow new players to become accustomed to the game, players can freely choose which campaign to tackle and at what difficulty, with each mission becoming moderately more difficult and featuring different scenarios to tackle.
Van Caneghem noted that other Command & Conquer spin-offs would be added to EA's free-to-play Command & Conquer universe as well. "We decided to choose Generals as the first set of games we build under the universe, but we'll be expanding after that, like Tiberium and Red Alert as well as some others as well. But Generals 2 was the first one, and it was one of the biggest sellers, as well as the fanbase has been asking for it for some time."
Tiberian Dawn, Red Alert, and Tiberian Sun are officially freeware. EA Games announced them as freeware in 2007, 2008, and 2010. CnCNet provides a ready to go installer for these games, delivering a simple download and play experience.
The reason anti-virus software may flag it is because GenPatcher applies fixes to your game's Windows registry entries, as well as moving and deleting files that could cause game instability. Therefore, to be on the safe side, the anti-virus software will block GenPatcher and prevent it from running. That's why it's recommended to switch off your anti-virus before downloading GenPatcher to ensure you won't run into any problems.
The easiest way to install mods for Zero Hour is through GenLauncher (official Discord). GenLauncher allows you to download and install multiple mods at the same time, while keeping your original Zero Hour game installation intact.
Command and Conquer Generals 2, the PC-exclusive real-time strategy game announced at the 2011 Spike Video Game Awards, is being transformed into a free-to-play digital platform, Electronic Arts revealed today at Gamescom.
The existing portion of Generals 2, which is under development at BioWare Victory, will continue on as part of a "new digital experience" for the long-running franchise. While it will remain a strategy game powered by DICE's Frostbite 2 engine, General 2's single-player missions may have been lost in the free-to-play transition in favor of multiplayer, according to a report from IGN.
GameFlood has been built to benefit everyone involved in the production, distribution, and consumption of add-on game content. For gamers, GameFlood's no-hassle, managed downloads and quality-tested catalogue of mods and maps will streamline the experience of finding and playing great new content. GameFlood provides developers with access to Turbo Squid's extensive pool of 3D models and artists, as well as free project management and bug-tracking tools. GameFlood is also working together with publishers to facilitate partnerships with the most talented developers in the mod and mapmaking community; eventually, these partnerships will allow publishers to provide ongoing support for existing titles without having to worry about the internal commitment, expense, or administrative hassles they have come to expect. In this way, GameFlood is empowering mod and map developers to professionalize the work that they love, and helping those developers provide gamers with a steady stream of world-class content for the finest PC games in the world. 2b1af7f3a8